CAIPyramid
CAiAllocation
CAiAllocationMgr
CAiArea
CAiAreaList
CAiAttackInfo
CAiAttribs
CAiBrain
CAiBrain.ICostFunction
CAiCheatMgr
CAiConstructionInfo
CAiConstructionInfoPtr
CAiDefenseInfo
CAiEliza
CAiExplorationInfo
CAiGoal
CAiGoalAttackGroup
CAiGoalAttackShips
CAiGoalBlitzAttack
CAiGoalBuildArmy
CAiGoalBuildBlockingWalls
CAiGoalBuildMineBelts
CAiGoalBuildOutpost
CAiGoalBuildStrategicWalls
CAiGoalBuildTowers
CAiGoalBuildVillage
CAiGoalBuildVillage.CRequestInfo
CAiGoalBuildVillageWalls
CAiGoalBuildVillageWalls.CGateInfo
CAiGoalBuildWorkers
CAiGoalCollectResources
CAiGoalCoopSupportAttack
CAiGoalDefendAnimal
CAiGoalDefendEnemy
CAiGoalDefendMode
CAiGoalDefendMode.CDistanceSorter
CAiGoalDefendOutpost
CAiGoalDetectTraps
CAiGoalDisturbAttack
CAiGoalDisturbAttack.CAttackResult
CAiGoalDisturbAttack.CFloatObjSorter
CAiGoalDisturbAttack.CTargetAreaSorter
CAiGoalDisturbAttack.CWaypointCluster
CAiGoalGeneralAttack
CAiGoalGenralScouting
CAiGoalGetItem
CAiGoalGuardVillage
CAiGoalGuerillaAttack
CAiGoalHndl
CAiGoalIdleWorkerWhipper
CAiGoalIdleWorkerWhipper.CWhipTimer
CAiGoalIslandSurveillance
CAiGoalItemAttack
CAiGoalKillEnclosedWorker
CAiGoalKindergarten
CAiGoalKindergarten.CLevelSorter
CAiGoalKotH
CAiGoalManageMarketPlaces
CAiGoalMarketPlaceAttack
CAiGoalMinistryOfDefense
CAiGoalMinistryOfDefense.CObjSorter
CAiGoalMinistryOfDefense.CUnitsDescriptor
CAiGoalPlaceTraps
CAiGoalPureViolenceAttack
CAiGoalPyramidAttack
CAiGoalQuickAttack
CAiGoalRepairBuildings
CAiGoalRiderAttack
CAiGoalSiegeAttack
CAiGoalSingleplayerAttack
CAiGoalSpecialSEASAttack
CAiGoalStealthAttack
CAiGoalSuicideAttack
CAiGoalTargetRealization
CAiGoalUseMarketplace
CAiGoalUserInteraction
CAiGoalWatercrossing
CAiManagedMine
CAiManagedMineArray
CAiMap
CAiMapQuery
CAiMaps
CAiMgr
CAiMineMgr
CAiMinePos
CAiModule
CAiModuleAreaDefault
CAiModuleControlDefault
CAiModuleDefenseDefault
CAiModuleDefenseDefault.CAiDefensePool
CAiModuleEconomyDefault
CAiModuleEconomyDefault.CActiveSolutionInfo
CAiModuleEconomyDefault.CForbiddenBuilding
CAiModuleEconomyDefault.CProcRefWrap
CAiModuleFightDefault
CAiModuleFightDefault.CAiAttack
CAiNPCMgr
CAiNeed
CAiNeedArray
CAiNeedPtr
CAiNodeInstance
CAiNodeInstanceArray
CAiObjClusterGroup
CAiObjQuery
CAiObjWrap
CAiObjWrapList
CAiOutpost
CAiPath
CAiPathObjInfo
CAiPathObjInfo.CSpot
CAiPathPtr
CAiPlayerShoreInfo
CAiPointList
CAiPyramid
CAiRequestInfo
CAiSensor
CAiShoreInfo
CAiSolution
CAiSolutionArray
CAiTask
CAiTaskAttackEnemyGroup
CAiTaskAttackObject
CAiTaskAttackObject.CSpecialAttackInfo
CAiTaskAttackShips
CAiTaskAttackSingleEnemy
CAiTaskAttackTowers
CAiTaskAttackWalls
CAiTaskBuildBuilding
CAiTaskBuildGate
CAiTaskBuildSquad
CAiTaskBuildTowers
CAiTaskBuildWalls
CAiTaskFactory
CAiTaskFishFish
CAiTaskGeneralScouting
CAiTaskGetResource
CAiTaskGetScalps
CAiTaskGuardUnits
CAiTaskHarvestForest
CAiTaskHndl
CAiTaskLevelUp
CAiTaskList
CAiTaskLockWorkers
CAiTaskMineStone
CAiTaskOracleScouting
CAiTaskPickAnimalFood
CAiTaskPickBush
CAiTaskRepairBuilding
CAiTaskSitOn
CAiTaskSuicide
CAiTaskSupport
CAiTaskTargetRealization
CAiTaskTimer
CAiTaskUnitSupervisor
CAiTaskUseBuilding
CAiTaskWatercrossing
CAiTechTree
CAiTransferInfo
CAiUSLEXObj
CAiUtilityMgr
CAiWallDef
CAiWallPlacer
CAiWallTile
CAiWeaponMgr
CAiWeaponMgr.CAiWeaponDesc
CAiWeaponMgr.CAiWeaponDesc.CAiWeaponBonus
CAiWrap
CArc
CConfig
CEvtClass
CEvtPointer
CEvtQueue
CEvtSink
CEvtSource
CEvtTest
CFSM
CFourCC
CGuid
CHashIntFloat
CHashIntFloat.CIterator
CHashIntInt
CHashIntInt.CIterator
CHashIntString
CHashIntString.CIterator
CHashStringFloat
CHashStringFloat.CIterator
CHashStringInt
CHashStringInt.CIterator
CHashStringString
CHashStringString.CIterator
CIOPath
CIntrospection
CIntrospection.CClassInfo
CIntrospection.CMemberInfo
CNamedValueList
CPropDB
CPropDB.CNode
CShellBase
CSourceFileLineSplitter
CState
CStateFactory
CStateFactoryMgr
CStringArray
CTime
CTimeSpan
CUOFReaderNode
CUOFWriterNode
CWMAPlayer
CWorkedObj
Console
Filesystem
Filesystem.CFile
Filesystem.CFileAttributes
Filesystem.CFileList
Filesystem.CPerforce
IAiMgr
IAiModuleArea
IAiModuleControl
IAiModuleDefense
IAiModuleEconomy
IAiModuleFight
IAllocator
KLog
KOggVorbisPlayer
Math
Network
Profiler
Profiler.KSCP
Profiler.TCPUTime
Quat
Random
System
TStateClassID
TestCostFunction

CAiGoalMinistryOfDefense (Base: CAiGoal)

TypeNameArguments
--CAiTaskBuildSquad m_xAllocator
--CAiSolution m_xSolution
--CAiNeedPtr m_pxUnitNeed
--CPropDB m_xUnitDB
--int m_iTargetIdx
--int m_iCurChkLevel
--int m_iCurrentDefensePool
--array m_aiReservedLevelSlots
-SCPropDB ms_xCompareDB
--^CAiBrain m_pxBrain
--^CAiSensor m_pxSensor
--string m_sPlayerID
--int m_iPlayerID
--string m_sBehavior
--string m_sGametype
--int m_iRefreshCounter
--bool m_bDefending
--bool m_bRefreshUnits
--bool m_bNow
--int m_iAge
X-void constructor ( )
X-void destructor ( )
--ref CAiGoalMinistryOfDefense op_Assign ( ref CAiGoalMinistryOfDefense )
X-void Activate ( )
X-void AddTask ( ^CAiTask p_pxTask )
X-void constructor ( bool p_bPermanent )
X-bool Deactivate ( )
X-void EvtRequestAccepted ( ^CAiRequestInfo p_pxRequest )
X-void EvtRequestFailed ( ^CAiRequestInfo p_pxRequest )
X-void EvtRequestRejected ( ^CAiRequestInfo p_pxRequest )
X-void EvtRequestSucceeded ( ^CAiRequestInfo p_pxRequest )
X-^CAiAllocationMgr GetAiAllocationMgr ( )
X-^CAiBrain GetAiBrain ( )
X-^CAiSensor GetAiSensor ( )
X-^CAiTechTree GetAiTechTree ( )
X-string GetDbgString ( )
X-CAiGoalHndl GetHandle ( )
X-int GetNumTasks ( )
X-real GetPriority ( )
X-string GetSaveName ( )
X-^CAiTask GetTask ( int p_iIndex )
X-int GetThinkWait ( )
X-bool Init ( ^CAiBrain p_pxBrain )
X-bool IsActive ( )
X-bool IsEnabled ( )
X-bool IsPermanent ( )
X-bool IsReached ( )
X-void Load ( ^CUOFReaderNode p_pxReader )
X-void LoadData ( ^CUOFReaderNode p_pxReaderNode )
X-void OnUnitAdded ( ref CAiObjWrap p_rxOW , ^CAiNodeInstance p_pxNI )
X-void OnUserInteraction ( CAiObjWrap p_kxrObj )
X-void RecalculateCurrentPriority ( )
X-void RemoveAllRequests ( )
X-void RemoveTask ( ^CAiTask p_pxTask )
X-void RemoveTaskUS ( int p_iIndex )
X-void Save ( ^CUOFWriterNode p_pxWriter )
X-void SetDbgString ( string p_krsDbg )
X-void SetPermanent ( bool p_bPermanent )
X-void SetPriority ( real p_fPrio )
X-void SetRequesterFor ( ^CAiRequestInfo p_pxInfo )
X-void SetThinkWait ( int p_iThinkWait )
X-void Shut ( )
X-void Think ( )
X-void SetHighDefenseMode ( bool p_bHiDefMode )
X-void ScheduleRefreshUnits ( )
--void RefreshUnits ( )
X-int NumUnits ( )
X-void SetDefending ( bool p_bDefending )
X-bool IsDefending ( )
X-void ComputeCurrentAgeClasses ( ref CAiGoalMinistryOfDefense.CUnitsDescriptor p_rxUnitDesc , int p_iLevel )
X-bool GetNextBadUnit ( ref CAiObjWrap p_rxOW , ^CAiObjWrapList p_pxUnitPool )
X-bool ComputeMostEfficientUnitForTarget ( ref CAiObjWrap p_rxOW , ^CAiObjWrapList p_pxUnitPool , CAiObjWrap p_xTarget )
X-bool GetNextGoodUnit ( ref CAiObjWrap p_rxOW , ^CAiObjWrapList p_pxUnitPool , ref CAiObjWrapList p_rxTargets , ref bool po_rbIsEfficient )
X-void SeparateBadFromGoodUnits ( ^CAiObjWrapList p_pxUnitPool , ref CAiObjWrapList p_rxBadUnits , ref CAiObjWrapList p_rxGoodUnits , int p_iLevel )
X-bool QueryUnits ( ref CAiObjWrapList p_rxOWL , int p_iMin , int p_iMax , real p_fAllowedBadUnitWeight , int p_iMaxHeroCount , ref CAiObjWrapList p_rxTargets )
X-bool QueryUnits ( ref CAiObjWrapList p_rxOWL , int p_iMin , int p_iMax , real p_fAllowedBadUnitWeight , int p_iMaxHeroCount , ref CAiObjWrapList p_rxTargets , int p_iLevel )
X-bool QueryUnits ( ref CAiObjWrapList p_rxOWL , int p_iMin , int p_iMax , real p_fAllowedBadUnitWeight , int p_iMaxHeroCount , ref CAiObjWrapList p_rxTargets , int p_iLevel , bool p_bOnlyEfficient )
X-bool QueryEfficientUnits ( ref CAiObjWrapList p_rxOWL , int p_iMin , int p_iMax , ref CAiObjWrapList p_rxTargets )
X-void QueryUnits ( ref CAiObjWrapList p_rxUnits , ^CAiNodeInstance p_pxNI , int p_iMin , int p_iMax )
X-bool QueryUnits ( ref CAiObjWrapList p_rxUnits , int p_iMin , int p_iMax , ref CAiObjWrapList p_rxFrom )
X-void QueryUnits ( ref CAiObjWrapList p_rxUnits )
X-void QueryUnits ( ref CAiObjWrapList p_rxUnits , bool p_bRemove )
X-bool IsAllowedUnit ( CAiObjWrap p_xObj )
--bool IsPyramidFull ( )
X-void AddUnitsToPool ( ref CAiObjWrapList p_rxUnits )
X-void RemoveUnitsFromPool ( ref CAiObjWrapList p_rxUnits )
--int ComputeFreeLevelSlots ( int p_iLevel )
--int ComputeUnitCount ( string p_sClassName , ref CAiAttribs p_rxAttribs , int p_iLevel )
--int ComputeUnitCount ( int p_iLevel )
--void ComputeSolutionFromNI ( ^CAiNodeInstance p_pxNI )
X-void SpawnAddNextBestUnit ( )
--bool ComputeNextBestUnitSolution ( )
--bool ComputeNextBestUnitSolution ( bool p_bSpawn )
--void GetAvailableNPCs ( ref array p_rasClasses )