| | Type | Name | Arguments | - | - | bool | m_bActive |
- | - | string | m_sGfxClass |
- | - | string | m_sClass |
- | - | string | m_sTTPath |
- | - | string | m_sAction |
- | - | bool | m_bWall |
- | - | bool | m_bGate |
- | - | bool | m_bTower |
- | - | bool | m_bRallyPoint |
- | - | bool | m_bCoastal |
- | - | bool | m_bRotateBegin |
- | - | bool | m_bPlaceBegin |
- | - | real | m_fGhostRot |
- | - | int | m_iBuildingRotSteps |
- | - | bool | m_bValid |
- | - | vec3 | m_vPlacement |
- | - | point | m_xMousePlacement |
- | - | int | m_iResNumPossible |
- | - | int | m_iNumTilesHold |
- | - | CWallMap.CWall | m_xWall |
X | - | void | constructor | (
) |
X | - | void | destructor | (
) |
- | - | ref CPlaceController | op_Assign | (
ref CPlaceController ) |
X | - | bool | HandleMsg | (
bitset p_dwType , bitset p_dwFlags , int p_iKey , int p_iX , int p_iY ) |
X | - | void | Render | (
) |
X | - | void | Reset | (
) |
X | - | void | ClearWall | (
) |
X | - | void | SetResNumPossible | (
int p_iResNumPossible ) |
X | - | string | GetTTPath | (
) |
X | - | void | SetClass | (
string p_sObjClass , string p_sAction ) |
X | - | bool | HandleCatchedMsg | (
bitset p_dwType , bitset p_dwFlags , int p_iKey , int p_iX , int p_iY ) |
X | - | bool | GetActive | (
) |
X | - | void | SetActive | (
bool p_bStatus ) |
X | - | void | RotateGhost | (
int p_iX , int p_iY ) |
X | - | void | ApplyGhostRot | (
) |
X | - | void | MoveGhost | (
) |
- | - | void | CheckPlacebility | (
) |
X | - | void | AddWall | (
) |
X | - | void | PlaceWall | (
bool p_bQueued ) |
X | - | bool | PlaceGhost | (
bool p_bQueued ) |
- | - | vec3 | GetPickpoint | (
) |