| | Type | Name | Arguments | X | - | void | constructor | (
) |
X | - | void | destructor | (
) |
X | S | bool | AddEditRegionEconomy | (
int p_iPlayerId , string p_ksrMapName , string p_ksrRegionName , real p_fValue ) |
X | S | bool | AddEditRegionRessources | (
int p_iPlayerId , string p_ksrMapName , string p_ksrRegionName , real p_fValue ) |
X | S | bool | BlockPyramidSlots | (
int p_iPlayer , string p_sLimit ) |
X | S | bool | CallModule | (
int p_iPlayerId , bitset p_dwModId , string p_ksrCommand ) |
X | S | bool | CheckAIDead | (
int p_iPlayerID ) |
X | S | void | DumpIslMap | (
) |
X | S | void | GameOver | (
int p_iPlayerId , bool p_bIsPaused ) |
X | S | bool | IsAiPlayer | (
int p_iPlayerId ) |
X | S | bool | LockUnit | (
int p_iPlayerId , CGuidList p_kxrUnits ) |
X | S | void | OnAiStringEvt | (
string p_sEvt ) |
X | S | void | PlayerLose | (
int p_iPlayerID ) |
X | S | void | PlayerWin | (
int p_iPlayerID ) |
X | S | bool | RemRegionEconomy | (
int p_iPlayerId , string p_ksrVillageType , string p_ksrRegionName ) |
X | S | bool | RemRegionRessources | (
int p_iPlayerId , string p_ksrMapName , string p_ksrRegionName ) |
X | S | bool | SetAggressionMode | (
int p_iPlayerID , string p_ksrHndls , int p_iAggroState ) |
X | S | bool | SetCustomAttack | (
int p_iPlayerID , bitset dwModID , string p_ksrCustomAttack ) |
X | S | bool | SetFightModuleAttack | (
int p_iPlayerId , bitset p_dwModId , string p_ksrAttack ) |
X | S | bool | SetModuleBehavior | (
int p_iPlayerId , bitset p_dwModId , string p_ksrBehavior ) |
X | S | bool | SetPyramidPopLimit | (
int p_iPlayer , int p_iLimit ) |
X | S | bool | Subscribe | (
int p_iPlayerID , ^CEvtSink p_pxSink ) |
X | S | void | TreeRemoved | (
vec3 p_vPosition ) |
X | S | bool | UnlockUnit | (
int p_iPlayerId , CGuidList p_kxrUnits ) |
X | S | void | Unsubscribe | (
int p_iPlayerID , ^CEvtSink p_pxSink ) |