| | Type | Name | Arguments | X | - | void | constructor | (
) |
X | - | void | destructor | (
) |
X | - | bool | CreatePlayers | (
^CLevel p_pxLevel ) |
X | - | void | Evt_OnAbandonGame | (
int p_iOwner ) |
X | - | void | Evt_OnAiGenericStringEvent | (
string p_ksrEvt ) |
X | - | void | Evt_OnChangeQuest | (
) |
X | - | void | Evt_OnCloseGame | (
) |
X | - | void | Evt_OnDialogSceneEnd | (
string p_ksrScene ) |
X | - | void | Evt_OnDialogSceneStart | (
string p_ksrScene ) |
X | - | void | Evt_OnDiplomayChanged | (
) |
X | - | void | Evt_OnGenericEvent | (
string p_ksrEvt ) |
X | - | void | Evt_OnGenericLongStringEvent | (
string p_ksrEvt ) |
X | - | void | Evt_OnInvalidateScapeRect | (
rect p_kxrRect ) |
X | - | void | Evt_OnLoadingDone | (
) |
X | - | void | Evt_OnPlayerDisconnect | (
int p_iOwner ) |
X | - | void | Evt_OnPreLoadObjects | (
) |
X | - | void | Evt_OnSequenceEnd | (
string p_ksrSequence ) |
X | - | void | Evt_OnSequenceStart | (
string p_ksrSequence ) |
X | - | void | Evt_OnStartGame | (
) |
X | - | void | Init | (
) |
X | - | CObjHndl | PlaceObj | (
int p_iOwner , string p_ksrClass , vec3 p_kvrPos , vec3 p_kvrRot , CObjList p_kxrWorker , bool p_bQueued , bool p_bWall ) |