| | Type | Name | Arguments | - | S | ^CGameOverMgr | ms_pxInstance |
- | - | ^CLevel | m_pxLevel |
- | - | bool | m_bEnabled |
- | - | array | m_aiStartedPlayers |
- | - | array | m_aiStartedTeams |
- | - | bitset | m_dwCheckStates |
- | - | bitset | m_dwUpdateFlags |
- | - | CObjHndl | m_xDominationTimer |
- | - | CObjHndl | m_xDefenderTimer |
- | - | CGameTime | m_xLastTickTime |
- | - | array | m_axPlayerStates |
- | - | CObjList | m_xDominationPoints |
- | - | CObjList | m_xDefenderObjects |
X | - | void | constructor | (
) |
X | - | void | destructor | (
) |
X | - | ref CGameOverMgr | op_Assign | (
ref CGameOverMgr ) |
- | - | bool | OnPush | (
ref CEvtPointer p_rxEP ) |
X | S | ref CGameOverMgr | Get | (
) |
X | S | void | ShutStatic | (
) |
X | - | void | GetDominationPoints | (
ref CObjList po_rxDominationPoints ) |
X | - | void | InvalidateContent | (
bitset p_dwUpdateFlags ) |
X | - | void | Init | (
^CLevel p_pxLevel ) |
X | - | void | Shut | (
) |
X | - | void | OnPlayerDisconnect | (
int p_iOwner ) |
X | - | void | OnAbandonGame | (
int p_iOwner ) |
X | - | void | Tick | (
) |
- | - | int | GetNumUnits | (
int p_iOwner ) |
- | - | bool | HasProducedBuilding | (
int p_iOwner ) |
- | - | void | CheckUnits | (
int p_iOwner ) |
- | - | void | OnHeadQuaterLost | (
int p_iOwner , string p_sHQClass ) |
- | - | void | OnHeadQuaterAdd | (
int p_iOwner , string p_sHQClass ) |
X | - | void | OnReadyBuild | (
^CBuilding p_pxBuilding ) |
- | - | void | OnFireHQTimer | (
int p_iID ) |
- | - | void | OnFireWarpGateTimer | (
int p_iID ) |
- | - | void | OnFireDominationTimer | (
int p_iID ) |
- | - | void | OnFireDefenderTimer | (
int p_iID ) |
- | - | void | OnUpdateContent | (
) |
- | - | void | OnPlayerWin | (
int p_iOwner ) |
- | - | void | OnPlayerLose | (
int p_iOwner ) |
- | - | void | CheckDominationPoints | (
) |
- | - | void | InitDefenderMode | (
) |
- | - | void | CheckDefenderObjs | (
) |